Peningkatan Motivasi Belajar Melalui Metode Role Playing Pada Materi Hubungan Dasar Negara Dengan Konstitusi
DOI:
https://doi.org/10.37640/jcv.v6i2.2771Keywords:
Motivasi_belajar, Role_playing, KonstitusiAbstract
Motivasi belajar merupakan salah satu aspek penting dalam mendukung keterlibatan peserta didik dalam pembelajaran Pendidikan Pancasila. Penelitian ini bertujuan menganalisis peningkatan motivasi belajar melalui penerapan metode role playing pada materi Hubungan Dasar Negara dengan Konstitusi. Penelitian menggunakan Penelitian Tindakan Kelas (PTK) yang dilaksanakan secara kolaboratif dalam tiga siklus, meliputi tahap perencanaan, tindakan, pengamatan, dan refleksi. Subjek penelitian terdiri atas 32 peserta didik kelas X SMK Pelayaran Jakarta. Data dikumpulkan melalui observasi, wawancara, catatan lapangan, dan dokumentasi, kemudian dianalisis secara deskriptif dengan membandingkan perkembangan motivasi belajar antarsiklus serta melakukan triangulasi teknik. Hasil penelitian menunjukkan bahwa motivasi belajar meningkat dari 26,00% pada Siklus I menjadi 54,33% pada Siklus II dan 57,52% pada Siklus III. Peningkatan terbesar terjadi antara Siklus I dan Siklus II sebesar 28,33 poin persentase, sedangkan peningkatan pada Siklus II-III sebesar 3,19 poin persentase. Meskipun menunjukkan perkembangan positif, hasil akhir belum mencapai indikator keberhasilan penelitian sebesar 80%. Temuan ini menunjukkan bahwa role playing berpotensi mendukung pembelajaran Pendidikan Pancasila yang lebih partisipatif, tetapi pelaksanaan tindakan masih memerlukan penyempurnaan untuk mendukung perkembangan motivasi belajar peserta didik secara lebih optimal.
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